Mesh Shaders

This project demo's mesh shaders introduced by NVIDIA's Turing Architecture and is used for research purposes. To accompany this project I've written a research paper on the topic of mesh shaders where I compare traditional techniques with their mesh shading equivalent.

Many of the techniques used in this project are outdated and quite inefficient. I'm working on a new project investigating mesh shaders and different optimizations.

Research Paper

Features

Screenshots